1. Audio programming for interactive game
Author: / Martin D. Wilde
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer sound processing.,Computer game music--Production and direction,Computer games--Programming
Classification :
QA
,
76
.
76
,.
C672
2. Audio programming for interactive games /
Author: Martin D. Wilde.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer game music.,Computer games-- Programming.,Computer sound processing.,Computer game music.,Computer games-- Programming.,Computer sound processing.
Classification :
MT723
.
W55
2004
3. Audio programming for interactive games
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer sound processing ; Computer game music ; Computer games ; Programming ;
4. Beep to boom
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer games ; Programming ; History. ; Video games ; Sound effects ; History. ; Computer sound processing ; History. ; Sound ; Recording and reproducing ; Digital techniques ; History. ;
5. Beginning game audio programming
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer games ; Programming ; Handbooks, manuals, etc. ; Computer sound processing. ;
6. Fundamentals of audio and video programming for games
Author: / Peter Turcan, Mike Wasson
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Programming,Computer sound processing
Classification :
QA76
.
76
.
C672
,
T84
2004
7. Game audio programming
Author: edited by Guy Somberg.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer game music.,Computer games-- Programming.,Computer sound processing.,Sound-- Recording and reproducing-- Digital techniques.
8. Game audio programming 2 :
Author: edited by Guy Somberg.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer game music.,Computer games-- Programming.,Computer sound processing.,Sound-- Recording and reproducing-- Digital techniques.,Computer game music.,Computer games-- Programming.,Computer sound processing.,GAMES-- Board.,Sound-- Recording and reproducing-- Digital techniques.
Classification :
QA76
.
76
.
C672
G327
2019
9. Getting started with C++ audio programming for game development
Author: David Gouveia
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: C++ (Computer program language),Computer games-- Programming,Computer sound processing
Classification :
MT723
.
G68
2013
10. The essential guide to game audio
Author: Steve Horowitz and Scott Looney
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming,Computer sound processing
Classification :
QA76
.
76
.
C672
H678
2014